Sizes
Heroes
Stats
Tags

Dam

20.0
SEC
Destroy this, all enemy small items for the fight and Slow all enemy medium items for
10 second(s).
When you use another Aquatic item, Charge this
1 second(s).

Private Hot Springs

When you Freeze, Burn
2
When you Burn, gain
2 Regeneration for the fight.
The first time you fall below half health each fight, Freeze ALL items for
4 seconds.

Pepper Spray

5.0
SEC
Deal
5 Damage.
The first time you fall below half health each fight, Slow all enemy items for
1 second(s).

Kinetic Cannon

8.0
SEC
Deal
100 Damage.
When you use a Small item, give this
10 Damage for the fight.

Candy Mail

4.0
SEC
10
Adjacent Shield items permanently gain +
1 Shield.
This permanently loses
10 Max Ammo.

Super Syrup

4.0
SEC
10
Adjacent items permanently gain
1% Crit chance.
This permanently loses
10 Max Ammo.

Broken Shackles

6.0
SEC
Your Weapons gain
2 Damage for the fight.
When you use a Weapon, Charge this
1 second(s).

Dooley's Scarf

4.0
SEC
Shield
20.
When this or an adjacent item gains Freeze, Shield
20 and remove Freeze from it.

Hydraulic Squeezer

9.0
SEC
Deal
26 Damage.
When you use a Tool, your Weapons gain
2 Damage for the fight.

Slumbering Primordial

30.0
SEC
Deal
20 Damage.
When you Poison, Freeze, or Burn, Charge this
1 second(s) and this gains
20 Damage for the fight.

Armored Core

6.0
SEC
Shield
15.
Give Shield items to the right of this +
5 Shield for the fight.
When you use any item to the left of this, Charge this
1 second(s).

Catalyst

When you use the item to the left of this, Haste the item to the right of this for
1 second(s).

Ice Pick

7.0
SEC
Deal
20 Damage.
Freeze 1 item for
1 second(s).
When you Freeze, this gains
5 Damage for the fight.

Money Tree

5.0
SEC
Heal
10.
When you Level Up, get a Spare Change.
When you sell a Spare Change, this gains
10 Heal.

Ice Cream Truck

6.0
SEC
Freeze 1 item for
1 second(s).
When you use another non-Weapon item, Charge this
1 second(s).

Landscraper

6.0
SEC
Shield equal to this item's value.
At the start of each hour, this gains
1 value.
When you use another item, Charge this
2 second(s).

VIP Pass

6.0
SEC
Haste adjacent Properties for
1 second(s).
When you use an adjacent Property, increase its value and this item's value by
1.

Vineyard

6.0
SEC
Heal equal to this item's value.
At the start of each hour, this gains
1 value.
When you use another item, Charge this
2 second(s).

Luxury Tents

The first time you would die each fight, Heal for
25
% of your Max Health.Your Heal items have +
1
Multicast.

































































