Sizes
Heroes
Stats
Tags

Dam



20.0
SEC

Destroy this, all enemy small items for the fight and Slow all enemy medium items for
10 second(s).

When you use another Aquatic item, Charge this
1 second(s).


Private Hot Springs


When you Freeze, Burn
2

When you Burn, gain
2 Regeneration for the fight.

The first time you fall below half health each fight, Freeze ALL items for
4 seconds.


Pepper Spray



5.0
SEC

Deal
5 Damage.

The first time you fall below half health each fight, Slow all enemy items for
1 second(s).


Kinetic Cannon



8.0
SEC

Deal
100 Damage.

When you use a Small item, give this
10 Damage for the fight.


Candy Mail



4.0
SEC


10

Adjacent Shield items permanently gain +
1 Shield.


This permanently loses
10 Max Ammo.


Super Syrup



4.0
SEC


10

Adjacent items permanently gain
1% Crit chance.


This permanently loses
10 Max Ammo.


Broken Shackles



6.0
SEC

Your Weapons gain
2 Damage for the fight.

When you use a Weapon, Charge this
1 second(s).


Dooley's Scarf



4.0
SEC

Shield
20.

When this or an adjacent item gains Freeze, Shield
20 and remove Freeze from it.


Hydraulic Squeezer



9.0
SEC

Deal
26 Damage.

When you use a Tool, your Weapons gain
2 Damage for the fight.


Slumbering Primordial



30.0
SEC

Deal
20 Damage.

When you Poison, Freeze, or Burn, Charge this
1 second(s) and this gains
20 Damage for the fight.



Armored Core



6.0
SEC

Shield
15.


Give Shield items to the right of this +
5 Shield for the fight.

When you use any item to the left of this, Charge this
1 second(s).


Catalyst


When you use the item to the left of this, Haste the item to the right of this for
1 second(s).


Ice Pick



7.0
SEC

Deal
20 Damage.


Freeze 1 item for
1 second(s).

When you Freeze, this gains
5 Damage for the fight.


Money Tree



5.0
SEC

Heal
10.

When you Level Up, get a Spare Change.
When you sell a Spare Change, this gains
10 Heal.


Ice Cream Truck



6.0
SEC

Freeze 1 item for
1 second(s).

When you use another non-Weapon item, Charge this
1 second(s).


Landscraper



6.0
SEC

Shield equal to this item's value.
At the start of each hour, this gains
1 value.

When you use another item, Charge this
2 second(s).


VIP Pass



6.0
SEC

Haste adjacent Properties for
1 second(s).

When you use an adjacent Property, increase its value and this item's value by
1.


Vineyard



6.0
SEC

Heal equal to this item's value.
At the start of each hour, this gains
1 value.

When you use another item, Charge this
2 second(s).


Luxury Tents


The first time you would die each fight, Heal for
25
% of your Max Health.Your Heal items have +
1
Multicast.